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Fernando Anthony Ristaño
Software Engineer, Mobile - Strongline
With over 15 years of experience in software development, systems architecture, and technical leadership, I am passionate about creating engaging and innovative mobile games and applications for diverse platforms and audiences. I currently work as an Android & iOS developer at Toolbox, a leading company in the digital entertainment industry, where I collaborate with talented and creative teams to deliver high-quality products and services for clients such as FoxSports, History Channel, and Universal. As a freelance software developer, I also engineer complete projects from scratch, including back-end, mobile, and web front-end development, using a variety of technologies and tools such as Kotlin, Swift, Qt/C++, PHP, Python, GO, GIT, MySQL, MongoDB, GNU/Linux, and Docker. I have successfully led and supported other freelancers on large and complex projects, such as developing a native Android app for a major e-commerce platform. I am always eager to learn new things and expand my knowledge in areas such as embedded systems, multi-platform development, and systems administration. I enjoy solving challenging problems, optimizing performance, and ensuring customer satisfaction.
Careers
Sr. Android Developer OTT
Toolbox TVE
- Merged 2 separate Android git repository projects for mobile and Tv, reorder all the code in shared modules, making the daily development 10x times faster and reducing the bugs amount in new features.
- Spearheaded the transformation of an unstructured JAVA codebase into a streamlined MVVM Kotlin project with retrofit, layout binding, Coroutines, and ViewModels - resulting in a 200% decrease in product delivery time and significantly enhanced product quality.
- Design Gradle configuration structure to allow developing applications easily adaptable to 20+ clients' brands through flavors and build types with the same base code.
- Architected a Python solution that revolutionized localization management by transforming a labor-intensive process into a swift operation, achieving drastic time reduction from days to minutes for web, mobile, and TV platforms, catering to various clients.
- Orchestrated cross-functional collaboration to develop customized products for industry giants like FoxSports, Universal, History, and DISH; resulting in a 20% increase in client retention.
- Constructed robust Docker, Python, and Bash scripts to support CD/CI processes, leading to a 30% decrease in task complexity and a 20% increase in deployment reliability and speed.
Android, iOS, Game & Backend developer | Consultant
independent, Freelance
- Engineered and implemented full gameplay functionality on a C-based game engine, optimizing performance and achieving a 25% reduction in loading times, enhancing user experience and overall game performance.
- Integrated ad-mod, push notifications, firebase, in-app purchase systems for Android and iOS platforms over C based mobile game (CDO’s Silly Memory).
- Designed and implemented a failover system on a heterogeneous backend system on multiple VPS.
- Created a docker based system that provide a development
- platform and a CI/CD entry point, improving 10x the delivery time and developing team organization.
- As consultant, reviewed a large problematic heterogeneous system and designed a work roadmap with specifications and new methodologies of work to improve the delivery and quality of development and delivery.
- Transitioned from Waterfall to Agile project management methods, reducing 91% cycle time for projects requiring 30+ days of development effort.
Senior Android & iOS Developer
Debut
- Led full Material guideline based redesign and implementation for the android app, improving the users interaction and Play Store app rating.
- Created all CI configurations, scripts and docker images to allow Gitlab CI pipeline process supports automatic Unit test, QA process, build and deploy, improving deliveries and product quality.
- Developed a major software upgrade by identifying hazards associated with releases before they impacted 2000+ clients; proposed solutions that minimized such risks.
Senior Android & iOS Developer
HelloBaytree
- Developed ios and android live streaming UI implementation and reproduction engine for RTMP protocol.
Sr. native iOS & Xamarin Developer
Mural.co
- Developed POC iOS Native and Xamarin apps of flagship product to determine the final technology to be used.
Android, iOS & Backend developer | Consultant
Freelance, Independient
- Designed, planned and implemented a complete e-commerce system, with backend dashboard (Symfony/mysql) and iOS mobile client (Swift). The project allows customers to purchase bags of roasted coffee or subscribe to get desired products per month. I implement Stripe to manage the payments.
- Planned, designed and implemented Android (Java) and iOS (swift) apps for a medic center. Those allow patients and medics to connect more easily. The apps include interfaces separated for medic, patients and secretaries. Also have a custom implementation of instant messenger and appointment management.
- Designed and executed an identification and check in system for the Peruvian air force. The system uses the fingerprint of personnel to guarantee access to restricted zones and make an assistance list of them. I’m in charge of the implementation of the web dashboard and web services (Symfony/PHP) to manage the personnel and the access validation.
- Implemented an embedded system (Qt/C++) to take fingerprints and connect to the previously explained system and guaranteed access or reject it.
- Created a hardware (C and texas MSP430 micro) to interact between the previously explained system and the fiscal doors to open or close it.
Cofounder, CTO, & main software developer
7 Hilos
- Designed, planned, led and implemented an agricultural solution that manages and register every important event of his production process.
- Led the development team to build a web dashboard (Symfony/PHP/Mysql) that allows registering the level of rain in all fields, managing vehicles, stock of products, tools and other stuff, managing bovine cattle, and work campaigns.
- Created a multi-platform Mobile app (QT/C++) to manage bovine cattle using RFID readers directly in the field.
- Configured and managed GNU/Linux servers with Git repositories systems, VMs, Project manager software, Mail servers, DB and others.
Cofounder, Developer, CTO and Leader
MioCode
- Planned, implemented and led a multi-disciplinary team to build a gps based proximity social network like facebook.
- Design and create a webservice (Python/Bottle/MongoDB) to manage the proximity social network users interactions and algorithms.
- Build native Android (JAVA) and iOS (Objc) for the gps based proximity social network product with instant messenger, posts feed, users friend/relations, camera and maps.
Mobile app and game developer
2Advanced/Bad juju
- Build a mobile app (CoronaSDK) to monitor medical patients' habits to improve their quality of life, taking a gamification approach.
- Create a sushi encyclopedia mobile apps for android and iOS (Xamarin) that show dishes, ingredients, history and a list of restaurants. All is stored locally on the device.
- Implement poker game front-end using Cocos2dx framework and cocosbuilder.
General Software developer, tech lead and sysadmin
Yoco Soluciones S.L.
- Designed, planned, led Drupal based product which allows creating custom communities with customs themes and customs modules to help the users managements and manage mumble VOIP server.
- Created scripts and mechanics to create, manage and connect 50+ Mumble VOIP Servers.
- Build a complete e-commerce and stock management with a custom Drupal 6 based system.
- Investigate, plan and develop a custom OpenGTS GPS tracking system product.
- Configured, created and GNU/Linux based servers with Git repositories systems, VMs, Project manager software, Mail servers, DB and others.
Education
Universidad Nacional del Sur Argentina
Computation system engineer
Boards
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